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- global volset
-
- on volupcrt
- repeat while the stillDown
- puppetSprite(24, 1)
- set the castNum of sprite 24 to 13
- updateStage()
- end repeat
- puppetSprite(24, 0)
- set volset to volset + 1
- if volset > 7 then
- set volset to 7
- end if
- volcrt()
- end
-
- on voldowncrt
- repeat while the stillDown
- puppetSprite(23, 1)
- set the castNum of sprite 23 to 11
- updateStage()
- end repeat
- puppetSprite(23, 0)
- set volset to volset - 1
- if volset < 0 then
- set volset to 0
- end if
- volcrt()
- end
-